With machines mediating most of our cultural practices, and innovations, obsolescence and revivals constantly transforming our relation with images and sounds, media feel more unstable than ever. But was there ever a ‘stable’ moment in media history? *Inventing Cinema* proposes to approach this question through an archaeology and epistemology of media machines. The archaeology analyses them…
This open access conference proceedings contains all the papers presented at the ICTIMT 2023, the 3rd International Conference on Thermal Issues in Machine Tools. The event takes place in Dresden, the capital of Saxony, from March 21-23 2023. The conference is organized by the Chair of Machine Tools Development and Adaptive Controls of the Technische Universität Dresden.
The 7th Bandung Creative Movement conference presented the theme "Dynamics of Industrial Revolution 4.0" which discussed how the digital world and connectivity changed human culture in various aspects of life, and transformed in accordance to human needs and social culture. Digital technology has transformed society to serve people from manufacturing needs to smart cities, from n…
This open access book provides the first comprehensive coverage of the wheat genome sequence since the publication of the draft and reference sequences for bread wheat and durum wheat. It presents an overview and all aspects of the gold standard sequence of the bread wheat genome, IWGSC RefSeq v1.0 and its subsequent improvements through 2022 (IWGSC RefSeq v2.1), as well as the sequencing of mu…
This open access book offers a comprehensive overview of the history of genomics across three different species and four decades, from the 1980s to the recent past. It takes an inclusive approach in order to capture not only the international initiatives to map and sequence the genomes of various organisms, but also the work of smaller-scale institutions engaged in the mapping and sequencing of…
A revolutionary computer-generated environment called Mixed Reality (MR) combines the real and virtual worlds. The MR environment can be created using two rapidly developing technologies: Augmented Reality (AR) and Virtual Reality (VR), with varying degrees of awareness of reality. With the introduction of Industry 4.0 (I4.0) in the manufacturing systems, AR & VR technologies have seen adoption…
This open access book offers a timely snapshot of Augmented Reality (AR) technology, with an emphasis on its application within the mechanical and manufacturing engineering domains, for both educational and industrial purposes. Reporting on the experience of the authors, the book introduces readers to the principles of product design, with an emphasis on modern strategies and approaches for use…